﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace WindowsGame1
{
    public class Particle
    {
        public Vector2 pos;
        public Vector2 vel;
        public Vector2 acc;
        public float life;
        public float size;
        public float sizeStep;
        public Vector4 color;
        public Vector4 colorStep;
    }
}
